GURPS gives you all the tools for role playing in any setting and the GURPS world books are some of the best around. For example, one of the sample characters is an AI controlled military robot that is over 1600 character points (this is something that 3rd edition would not have handled as smoothly).So all in all an enthusiastic *must buy* for this if you are a fan of detailed RPGs. But most of those problems have been addressed. In the past high power characters were somewhat constrained by rules that were aimed at detailed low to mid power levels. So although it does not stand completely alone, it provides all the rules a player would need to know (more detailed rules aimed at game masters are in the Campaigns book).The power range of characters has been changed. It does provide all the basic game mechanics and a minimalist coverage of the combat system. It pulls in a lot of material that was previously contained in the 3rd Edition Basic Set, Compendiums, and various world books and puts it together into a new cohesive, and in some places simplified, rules set.This volume covers all aspects of character building. Fourth edition is a welcome streamlining and reconsolidation of the sprawling GURPS rules set.
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